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Hey all. Things around here haven’t changed a lot since my last post. I’m still working on video games professionally Read more…
Hey all. Things around here haven’t changed a lot since my last post. I’m still working on video games professionally Read more…
It’s been a long time since my last update to this blog or my website in general. This post is going to be a bit messy and introspective–if you’re looking for exciting new project updates, you won’t find them here. But I want to write this because I value voice. I believe people have important things to say, and I often find meaning in the things other people have written and shared. For a long time, I’ve been afraid to do the same, even in smaller, more private circles. I’m challenging myself to do this today because I want to assert that I deserve to show up and speak up in the world.
Photoshop isn’t widely known as a tool for creating pixel art. But it can be done, with the right setup.
Create Monsters and Treasure, set power levels up to 9, use unit artwork from the latest expansions, and more.
If you’re new to Villages and have been waiting for a time to pick up the definitive experience, this is it!
They’re here! In August, I posted a photo of the Villages Collector’s Box prototype our manufacturer sent over. When the Read more…
When you think about the most valuable properties in Monopoly, do you think of Boardwalk and Park Place? The two dark blue spaces next to Go might be the most expensive, but they actually aren’t the most lucrative properties to own.
The manufacturer of the Villages Collector’s Box sent us a photo of the production sample!
Recently, I was working on the files for the Villages Collector’s Box and I ran into a problem– Photoshop’s color profile conversion process was making my colors dull. I needed a way to control the conversion a little more directly.
Rachel and I moved into a new condo with space for an office! There’s nothing in it yet, but just you wait–we’re gonna make some cool stuff here.